- about wglUseFontOutlines()
- Visual C++ and the Console Window
- graphic free library
- CVAs problem
- Slug Production : S3TC Compression --> Excellent !
- please help me!
- Text in OpenGL?
- Render a menu bar & move an object using a mouse
- Extreme Newbie ??
- Quadrics shading
- wglUseFontBitmaps problem
- 2D fonts in 3D space.... How?
- rotating a flat plane
- PNG problem
- Switching Z/Y planes?
- Help--From beginner
- Photoshop files
- GL_TRIANGLE_STRIP & tex coords??
- Line Stippling
- hmmm
- How can I make a List
- Tree structure in Opengl
- How can I get the current Matrix
- Rotation around the center of the screen...How???
- Color shading
- How to wait for VSYNC ?
- Linux GLUT errors!
- Which nVidia Graphics Card
- How to generate a Texture with a jpg resource?
- Weird! No response to key press
- Beta testers needed for my World Saver 3D screensaver !
- Dimensioning and printing
- DirectDraw vs OpenGL
- Which grafikcard supports RGB overlay ?
- Splitting the screen
- Flight Simlulator
- Swapping buffer
- Help! Need keyboard input during while loop
- Easy way to make a circle?
- Problems with setting current color
- Compiling
- Random numbers with exceptions
- Portable Programming with OpenGL
- Keyboard Input in GLUT
- Image Blitting
- nurbs and bezier curves, can these be used to make deformed cylinder??
- Gamma reset
- Plane stuff!!
- glVertex OR glDrawElements in DisplayLists?
- VC 6.0++ compile problem (source from "OpenGL game programming" book. Please help !
- YA3FLC (Yet Another 3DS File Loader Class)
- Setting the repeat in U and V
- Fortran-X-glut
- Using ICD driver
- Major Vertex Array Problem
- Stencil Buffer
- Free OpenGL Development Environment
- Is GLUT free to use for commercial applications?
- free c++ source code for gslib
- Thanks , Chennes and Peverbian!
- About Windows 2000 and 98 Difference When Drive Realtime Graphics under MFC
- Matrix Problem
- skybox making slower?
- Lost perspective
- Vertex State Program Problem
- Camera
- MFC view opengl
- Open GL Super Bible 2nd ed.
- using glutKeyboardFunc w/ ungetc(..)
- Intensity
- opengl error running half-life
- Texture Wrapping
- GEForce2 MX Board
- Directional light's direction with GetLight()?
- crashing and bugs and such
- Multitexturing
- glDrawElements vs glDrawArrays
- terrain engine problems
- Does any one here know how to use Simple Direct Media Layer? I need help..
- Getting this wierd "\include\gl\gl.h"errors..
- Undeclared Identifier..please help
- Im attempting to make OpenGL and SDL work hand in hand. Here is my problem.
- opengl text output
- feel like a newbie
- Windows header files
- Raytracing...
- Stencil Problems
- Texture Mapping vs glDrawPixels()
- Hey... newbie question...
- How popular is OpenGL?
- the point size
- Reading Rendered Image
- Save OpenGL Documents
- How to place crosshairs on target moving around in window?!
- Screensaver
- X ray effects
- Funny flag
- Texturing Problem
- QUAD_STRIPS
- Color troubles..
- Get Pixel out of the Screen(2d)
- Mutliple textures
- Mouse
- GL Child Window
- problem w/ glDrawElements
- Bitmapped Fonts are dark...
- Error LNK 2001: unresolved external symbol
- Help test my OpenGL Fractal Planet :)
- Logical coordinates in OnLButtonDown
- Per-pixel shading without using hardware
- OpenGL 1.3 development
- I need any help or info
- GLUT and multible windows
- background/horizon
- Rendering An Image OFF Screen
- Smoothing Group
- Smoothing Group
- Displaying on C++Builder forms?
- multitexture + texgen object_linear
- Block transfer
- CVA vs. Immediate mode w/ Frustrum culling
- hi... how to make terrain from a heighmap-BITMAP
- what library do I need to reference glut.h?
- Is there a generic blur function for OpenGL?
- Extension Database by Card
- Where do I find GLU 1.2
- glScale and reflections
- broken colour buffer
- What is a vertex shader ?
- Can I display opengl map on window's control?
- Color-index antialiasing
- Marching Cubes
- Rendering matrices really quickly
- WINGDIAPI conflict wth condefs.h
- please help me on this rotation!
- input file
- 3ds light import problem
- www.GameTutorials.com for beginners
- Advice on good C / C++ / Visual C++ / MFC and Windows Programming books
- Anything...
- vertex arrays - static?
- Face to...
- About glArrayElement and glDrawElements
- GL_EXT_packed_pixels
- How do I adjust the color levels within open gl?
- Slug Production : Texture Compression
- Display Lists aren't displaid
- Stereo 3D images with OGL article.
- glut install for mandrake
- texture mapping spheres?
- How to implement earth and sky
- Games and Bussiness Question (PLZ help)
- Trouble Using GLUT
- glx for windows?
- Using .c Files Exported By 3D Computer Animation
- HElp with Panning
- TGA vs BMP
- gluPickMatrix
- Database of faqs?
- How to Load 3ds files to OpenGL program???
- OnemGL in Borland C++ Builder
- GLUT two windows?
- Load textures in my project
- Antialiasing
- Scaling
- How to compile an exe from DSW extern with vc++6.0 compiler?
- Why use openGL?
- Win98 --> Win2K and OpenGL
- GLUT in Java?
- Where do i put the .lib; .dll?
- glutFullScreen problem() problem
- Streching a texture over multiple triangles?
- Python and OpenGL
- Animation
- where can i find openGL librairies for linux?
- rotation problem
- Help - glBindTexture() disables texturing!
- 98->2000 error in bezier texture in display list
- I hate trying to program windows, but will I have to?
- glut32.lib
- 3dLabs OpenGL 2.0 Specs!!!
- floating fonts
- translucent texture and white background
- Programming gl/glut in X Windows
- normals per point
- mesa perfomance
- Hot Codes
- Im stuck...
- GLfloat and float.........
- Texture memory available ? HELP!!
- Best way to move object over 2D static scene ???
- What's wrong please ?
- getting started -- help
- OpenGL - Direct3D bridge
- How do you get motion blur?
- How draw...
- GETTING STARTED
- how to get realistic sunshine?
- Transforming glClipPlane
- Does OpenGL 1.3 use AGP texturing?
- Lethal Code
- WinNT vs Win2k
- Data in frame buffer
- Sharing Lists between Display RC and Printer RC ???
- Any Irix coders out there?
- how to use OpenGL 1.2 & 1.3 functions
- rotation & bounce
- Where are the near and far clipping planes?
- help me on lighting!!!
- glutTimerFunc stalls animation
- Failed Swapbuffers and wglMakeCurrent in WinNT/OpenGL app
- glutTimerFunc & rotation
- unresolved external symbol??--help!
- what are unresolved externals???
- Ratio -> inch to 3Dscreen
- ASE File problem.. missing Triangles
- Rotation
- RGB -RLE file format
- glBegin
- A couple questions...
- GL perspective
- A performance question...
- any girls here ?
- glut in winmain
- how do I make a line reflect off the border?
- What are the best frustrum culling techniques
- Sorting textures names
- Where should I start with openGL
- Initializing openGL
- Cube disapearing?
- use jpeg for texturing
- reducing images
- Slug 3D : LightMapping + Dialog Box + Source code
- How to transform a 3d-Point in a 2d-Point??
- opengl line sphere intersection
- glClear(GL_COLOR_BUFFER_BIT)
- Newbie i/o datafiles HELP PLEASE!
- mapping textures on GL_QUAD_STRIPs
- too lazy to learn the win32 api... Wheres a list of the GLUT funcs!?
- Problems with normals and glDrawElements
- Normals
- basic 3D data srtuctures & OpenGL
- glutFullScreen
- Parameter in glColor3f 1, 0, 0 by Example...
- Library problems
- Library Glut32 for ObjectAda (Aonix)
- Color contour images
- Menus?????
- glMatrixMode?
- Rectangle in 3D