- using raytracing to create shadows
- Selection buffer
- Getting transformed verticies back
- z-buffer
- are calculations possible in matrix
- texture distortion
- I'm new, and need help
- A question about Indexed Arrays
- Qt OpenGL and fonts help
- Message Handler For CSliderCtrl on CDialogbar
- Zoom Fit
- location of a bitmap with windows coordinates
- New to OpenGL, need the basics
- rotating objects
- counterclockwise/clockwise orientation
- OpenGL, Win32, and Menus...
- Lighting Problems
- compiling open gl programs
- help the novice
- Does anybody know a Frustrum-Culling Function?
- Curves
- Using the Mouse
- Simple Question
- Decreasing poly count
- VC++ compiling gluTessCallBack
- OT about OT (any comments ?)
- making opengl screensaver
- Am i just lucky?the Lord King of a Programmer? or am i getting B.S?
- help!!!
- Help on Linux
- A Survey...
- Hi all!
- Pixel transformation problem
- particle problems
- header files
- XIL to OpenGL
- helpp
- Stange semi-transparent object
- image display
- How to create a new 3d file format ??
- 3d engine ??
- Strange Lighting
- Creating 16-bit (565) textures
- Laptop Advice, Please
- oGL tutorals please!
- Error in VC++6.0
- OpenGL download
- Issue with (compiled) vertex arrays
- DisplayLists - Performance?
- Can I do it without GLUT?
- Projected shadows/ Blending
- Intergrating DirectX and OpenGL
- Do you know about the Binkw32.dll??
- Using Index vertex arrays with Tex Coords
- 3rd Person Camera
- glRasterPos
- SGI
- SGI
- sgi
- Paletted Rasterizing
- OpenGL vs VTK
- Stencil buffer
- Circles
- Driver Problem ???
- Selecting an Object
- TexImage3d.... WHERE"S IT GONE?
- surface modelling
- 'glut' and VCL
- Question related to GLUT window
- Quaternions in OpenGL
- Outdoors environment
- HELP! loading anim8or models!! (or ANY models)
- glDrawPixels
- Slug Production : Mailling List
- 2d overlay problem
- BSP Trees, PVS, and the Depth Buffer
- gldraw
- Tessellation (off topic...sorry)
- Color Mask / Stencil
- 3D Studio Max 4 Models
- Yet Another Compile Error
- Multitexturing substitute for massive blending
- Begining
- 3DS models
- a selection problem
- Enter Command from prompt.
- reading a file
- SwapBuffers
- Slug Production : MD2 Loader !!!
- desktop color depth
- a selection question
- Transparency
- Typical 3D accelerators: integer or floating-point...which most efficient?
- Image Processing video with OpenGL
- Languages...
- Complete Newbie -- please help
- Textures
- Alpha issues...
- Help me buy a graphics card
- gluLookAt using
- Cube texturing problem
- Buying a book: which one to buy?
- force to show the results after storing in displaylist??
- Primer on 3D Programming
- 1.2 gl.h and 1.3 glu.h
- openGL files.
- implib a bad command?
- OpenGL and Bitmaps
- Green
- DXF file format
- Searching for a link
- alpha values in textures
- Question about OGL initialization (+)
- OpenGL under Java and under Linux??
- problems using TMainMenu in C builder
- 3dfx T-Buffer
- Need a few to test
- Some new blending problems...
- glOrtho co-ordinates
- Environment mapping with moving camera
- Re-ordering triangle strips
- Vector & plane math question
- Coordinate .... system...
- dont know anything about opengl yet.
- gl.h
- Setup
- GLUT, borland C, and hardware compatibility question
- Gl setup needed
- Graphic Card
- OpenGL
- VC++
- again me
- Anyway to program OpenGL/GLUT NOT in VC++
- OpenGL software driver
- physical values
- openGL in C++
- Construct complex Objects
- creating static background
- display image
- slow texture mapping
- help with model loading
- glRasterPos2i
- Coordinates - should be easy
- openGL library
- Profiling
- display
- openGL color support question
- BRYCE beginner!
- Pleeeeeease test my prog.
- How to rotate a view point in the scene ?
- How to map a textured image to sphere or cylinder
- gluLookAt
- Light on wrong faces
- Problem in Generating 3D surface
- variable heights, vertices
- Screensaver runs very slow on NT machine
- Coordinates again - sorry
- How can change RGB format to HSV format
- glDrawPixels
- HELP - 16bit(565) Texture Mapping...
- can't get a device context
- Physics question
- I have problem using more than 1 texture
- Quake IV OpenGL or DirectX ?
- About GLU ?
- 3D Globe
- Heightmap from TGA
- how can read bmp to framebuffer?
- SORRY.......
- how can change the bmp in memory to framebuffer?
- Reading back a matrix
- how can display the bmp in memory into window ?
- what is the use of glbitmap?
- what is the type and format in gldrawpixels if changing bmp in memory to framebuffer?
- how can get one pixel in framebuffer and change its value ?
- offtoppic, c++ and templates
- can display image, but cant use it as a texture
- Delphi??
- Texture Map Coordinate (0.0 - 1.0) or (0 - short int)?
- File manipulation
- Hey!how can get one pixel in framebuffer and change its value ?
- Height mapping
- do anyone know how to use openCV?
- Using OpenGL just for transformations
- app info...
- Hardware Software modes
- 2D Graphics!
- 'RAW' files
- How do I use such SDks like Nvidia's OPenGL SDK ??
- how can modify one pixel if i use glreadpixels() to get a pixel array
- what's the use of gltransferf() and how can use it?
- how can modify one pixel if i use glreadpixels() to get a pixel array
- Slug Production : T3D (UnrealEd 2.0) ==> Easy file ! for Level Editing
- OpenGL use in Web Browser, via Applet or ActiveX
- I don't like glRotate and glTranslate hehehe :)
- I don't know what's wrong with my BC5 compiler - unresolved external???
- vertices in video memory
- Sphere physics
- DXF file reading source code can be found
- VSync
- How to detect video modes and Fullscreen i Win32?
- OpenGL 1.2 Download
- A Bit OT - Correct FPS Count
- ready made 3d objects
- Multi-windows and GLUT: different OpenGL context for each window!
- turn an object to face another?
- Problem with Blending
- How can I Create a CHILD OpenGL Window in a Dialog under C++Builder 5.0? :(
- BackGround
- sorting for blending
- glDrawElements & noramls
- control the x button on the window
- Is OpenML == DirectX
- Polys in the screen
- unlimited window creation at runtime without GLUT
- openGl commands
- console app VS win32 app
- road modelling
- Drag and drop
- BITMAP or TGA??????????
- OpenGL Question (VisualBasic!!)
- OpenGL 1.1 Spec
- getting .h and .LIB to do multi-texturing.
- ASE file loading?????
- Mesa
- Texturing Quads
- Anyone have this bug...
- Just some interesting links for Game developer wannabies.
- help please! (making a graphical menu)
- Help me about draw polygons
- Why the view is flashing in Windows 2000
- delphi > looking for a 3ds loader in opengl
- looking for a 3ds obj loader in delphi for opengl
- flexible lighting
- glut for sgi
- What's the meaning "A" out of "RGBA"
- sgi glui
- Slug Production : Anti-Aliasing - Source Code
- GLUT compatability question
- Find the track!
- terrain too slow?
- Transform & Lightning : How ?
- pictureinverted
- color
- openGL with gcc
- Texture skewing...
- Blending + Texturing
- OpenGL Game Programming
- Does some document exist on OpenGL in Esperanto in the net?
- Collision detection in ASE files?????