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  1. Using textures and flat colour.
  2. OpenGL Training
  3. GLUT in Win32 application
  4. Fire and/or Smoke
  5. Need good Physic's Tutorials, Docs etc.
  6. Nurbana
  7. 3rd person view...
  8. Another One.
  9. Reading model files
  10. MP3
  11. help!starting with opengl
  12. speed
  13. A matter of opinion about off topic posts
  14. I know I'm gonna get flamed but I want to learn graphics programming. What do I need?
  15. GLut not found
  16. Help !!!
  17. Subwindows in MFC, OpenGL
  18. Camera classes
  19. Also.... one more!
  20. gl extensions
  21. glConvolution***()
  22. how can i read an RGBA value off a point on the surface of a polygon?
  23. Wierd GL Problem on GeForce and Software Rendering
  24. How to find object orientation?
  25. Using OPEN GL for 2D Graphics
  26. What about the free store? :)
  27. Simple Texturing Question...
  28. Calculate lower left corner
  29. Beginer question..
  30. Maximize-problem
  31. The correct way of handling textures?
  32. 3D TO 2D coordinatestransformation
  33. OpenGL optimization for games
  34. How to do halos
  35. Checking if the mouse is over a 'rounded buttom'
  36. Starting to learn to code 3d stuff
  37. lighting, textrue mapping, drawing method, easy stuff
  38. GLUT runtime error: Redisplay needed...but no display callback.
  39. 3d Struct tutorial
  40. Triangle Strips.
  41. Display List Question
  42. glBindTexture and glGenTextures
  43. Updating/Replacing opengl drivers for specific hardware
  44. Why is my model lit so incorrectly.
  45. calculating normals for lighting
  46. multiple glut windows
  47. VAR again ....
  48. Incorrect timing
  49. can I use VC 5.0?
  50. Mouse interacting
  51. Createa a file (BMP, JPG) from a OpenGL view
  52. not opengl related but I need help for my fps counter
  53. Help setting up the view
  54. Buffering
  55. Alpha Blending & Lighting
  56. need help again with ase file
  57. Multiple GL Views
  58. Triple-buffer in OpenGL?
  59. A glLineWidth problem.
  60. glRasterPos problems
  61. Fast, fast, very fast HUD?
  62. DIB loading
  63. i have a question about priority settings...
  64. Help!!!
  65. Strange changing textures
  66. "True" normal
  67. Textures
  68. Different between GLfloat and float
  69. Fog class
  70. Fog class.. forgot something!
  71. Dynamic clouds?
  72. mallac Question
  73. How do I?
  74. Clipping
  75. Fog
  76. Where you come from ?
  77. Please help...
  78. More RAM than video card memory...
  79. Hardware Transformation
  80. My rotations is not correct.
  81. 3ds in Delphi
  82. A horrible newbie question: What is a fragment?
  83. How to flip a texture via the texture matrix?
  84. OpenGL Polygon Sorting Problem?
  85. flat terrain
  86. Basic question:: Problems with GLut32.lib setup
  87. URGENT !!! Text in OpenGL window (Nehe)
  88. moving the display lists
  89. builder c++
  90. new and stupid
  91. How to do a 2D engine
  92. opengl demo
  93. looking for feedback
  94. Zooming in and out
  95. 3D chart
  96. How to explode your model
  97. BSP tree's?
  98. The logic of the order in using glTranslate and glRotate ?
  99. Picking object problem!!!
  100. Circlish movement
  101. Rotation question
  102. Mouse feedback
  103. picking under mfc
  104. Window coordinates
  105. Window coordinates
  106. getting auto generated normals from gluNurbus
  107. creating a halo
  108. cleaning up GL
  109. Whats with the fishbowl?!?!?!
  110. Good ole Windows
  111. Third person transforms
  112. bottleneck
  113. OpenGL color interpolation
  114. Remove that flickering....
  115. Rendering in two different windows
  116. If you want to load JPEGs in OGL read this!
  117. Black Bar on right and bottom
  118. GLUT + console window for simple I/O
  119. Lights on a flat surface..!
  120. error in msdn
  121. Someone Please Try my OpenGL Screen Savers !
  122. screensaver
  123. Another NURBS problem
  124. About these popular books...
  125. Rotating on each of the axies
  126. Texturing Surfaces
  127. Where should I start if I want to make some type of defomable geometry?
  128. faulty matrix stack?
  129. ati radeon crashes when using wglUseFontOutline and glCallLists
  130. Matrix multiplication
  131. Help me : I want to show a pyramid
  132. 3D Engine
  133. -
  134. -
  135. How can i generate a random 2d terrain?
  136. File Selector
  137. Movie in OpenGL
  138. Draw Texture in Actual Size
  139. Problem with trying opengl
  140. Current Context?
  141. hide a polygon
  142. auto texture cord. generation
  143. Algebra - Math -Counterclockwise
  144. 3D Exploration
  145. texture mapping for polygon
  146. sourcecode for a box (NewB)
  147. To display list or not to display list
  148. glLockArraysEXT(start, size)
  149. how to Swap buffers from single to double?
  150. Runtime error R6002?
  151. Mixed projections
  152. Q3 BSP File....
  153. glReadPixels crash
  154. gl4java
  155. 3DS loader
  156. Display-lists (getting slightly mad :-)
  157. Problems when moving around in a 3d world
  158. Embedded Files
  159. Bitmap Fonts
  160. Overlay
  161. Not opengl related but can somebody help???
  162. Picking problem
  163. Bugs in OpenGL
  164. do quadrics work with selection buffer
  165. help with viewports
  166. write variables
  167. Imaged background
  168. OpenGL splitter windows
  169. How to genurate rainbow colors on OpenGl?
  170. Specular Reflectance
  171. Source code of Treeain Viewer
  172. A good 3D fractal engine?
  173. OpenGL and Windows 2000
  174. need help with my maths
  175. Alpha Blending
  176. Rendering disappears on toggle toolbar!
  177. Raytracing Where to Begin
  178. output from gluTess* to indexed vertex array?
  179. Delaunay triangles
  180. Picking with multiple viewports
  181. Import 3DStudio objects?
  182. Wow, I didn't know this would come out like it did...
  183. Drawing a Hemisphere
  184. Normal per vertex or normal per face ??
  185. I am slightly confused with Lesson 14 of the Tutorials
  186. some artefacts with transparency
  187. texturing speed
  188. Quake III models
  189. Colors
  190. Strange Texture Effect a Bug in OpenGL?
  191. Display over background
  192. Modeling a Car?
  193. Accumulation buffer?
  194. rotation & display
  195. opengl and borland c++ builder 5
  196. opengl and nehe
  197. Texturing A Triangle Strip
  198. mouse coordinates
  199. glDrawArray(...)
  200. Fractals
  201. finding a position in a figure...
  202. Two Questions?
  203. rotation
  204. Rendering basic shapes
  205. How to split up a large texture ?
  206. Import .3ds in OGL-App & display it
  207. Font Tesselator
  208. Matrix Problems...
  209. Is my object looking at the camera?
  210. Evaluate mouse point in 3D scene ?
  211. Evaluate mouse point in 3D scene ?
  212. GluLookAt
  213. 3D triangle interpolation
  214. Particle Engine
  215. OpenGL Tutorial
  216. Random numbers help plz
  217. setup opengl in Borland c++ 5.0 please help
  218. Fast depth of field
  219. texturing with .bmp, .jpg, .gif etc
  220. NAN
  221. Display Lists
  222. Moving around a world.
  223. About vertex shaders...
  224. Superbible -Installation
  225. Downloads searched
  226. What is "Enter" key value?
  227. why depth buffer save to image file can not display depth information
  228. how to display .ply models
  229. for win2k
  230. Did you know
  231. artefacts with transparency
  232. c++Builder and glut librairy
  233. First hurdle
  234. Opengl 1.2 in windows
  235. Car Steering?
  236. glGetFloatv??
  237. how to get started
  238. glutCreateWindow is flunking on the second window
  239. Texture mapping Triangle/Quad Strips
  240. New Voodoo?
  241. OpenGL & Glide3
  242. new glutKeyboardFunc( )?
  243. Please help with glDrawElements
  244. GL_MODULATE and GL_BLEND
  245. WGL_EXT_extensions?
  246. Does Glut is too slow to make 3D engine with it?
  247. GLUT
  248. Obtaining the modelview matrix
  249. Getting Screen Coordinates
  250. OpenGL with MFC Scrollview