View Full Version : OpenGL drivers
- NVIDIA releases OpenGL 3.3 drivers
- AMD Releases OpenGL 4.0 Drivers
- NVX_gpu_memory_info
- Sampler: nVidia vs AMD OpenGL 3.3 drivers
- NVIDIA releases OpenGL 4.0 drivers
- overlay problem
- MRT error on Catalyst 10.4 (continue)
- GL_AMD_debug_output => Debugging features!
- nVidia + wglMakeCurrent() + multiple threads
- GTX 470 driver issues.
- VBO vs vertex array performance on 8800 cards
- GL_NV_vdpau_interop
- ATI Mobility Radeon problems
- Catalyst crash on first SwapBuffers after resize
- Works on nVidia, but not ATI
- opengl 3.3 on the geforce 285
- GPU timers and NVidia 257.15 Drivers
- bugs in nVidia's GLSL
- transform feedback on NVIDIA 9800gt
- Can't disable MSAA completely with 8+ MSRT
- Appalling performance on ATI hardware
- Information on Android OpenGL ES drivers
- Memory leak in glDrawArrays?
- Improper resource cleanup
- ATI glBlitFramebuffEXT and GL_DEPTH24_STENCIL8_EXT
- NVIDIA drivers not returning the right profile mas
- slow transfer speed on fermi cards
- textureQueryLod on Catalyst 10.6
- NVIDIA run-time shader re-compilation
- glext.h bug
- Warning! Very slow performance using GTX480
- nVidia - glReadPixels returning garbage sometimes.
- in block naming under NVIDIA driver
- nvidia wide lines bug in forward compatible 3.3
- opengl on win 7 ati radeon hd 2600 toshiba ntb
- NVIDIA releases OpenGL 4.1 drivers
- What the: NVIDIA glBlendFunci on GeForce 8 !
- NVIDIA bug in glDeleteSync
- Driver crash using GL_NV_shader_buffer_store
- Some kind of weird nVidia GL + YouTube bug?
- Compiling/linking shaders on a thread on NVIDIA
- Mobile Intel 965 express chipset family
- nvidia: wglSwapInterval ignored when FBO is bound
- vendor specific internal texture representation
- Radeon Gaps Problem
- NVidia - transform feedback issue ???
- ATI: glCreateShader not sharing across contexts
- Shader program caching at the driver level
- nVidia 260.XX NvXDSync takes 100% core
- glDrawTransformFeedback() fails on nVidia
- nvidia OpenGL drivers for low-end cards - when?
- Intel's new graphics chips - OpenGL 3.0 support
- AMD glVertexAttribPointer() invalid op
- Nvidia Dual Copy Engines
- About AMD OpenGL 4.1 support..
- AMD Bugs in EXT_shader_image_load_store
- 3x NVidia Quadro NVS 450 => 12 screens
- Google Earth in stereoscopic 3D?
- Intel Laptops
- New extension: GL_AMD_depth_clamp_separate
- anyone else experience crashing with latest nvidia
- AMD's GLSL Compiler bug
- Interoperability problems
- Resident buffers and CUDA issues
- NV: gl_PrimitiveID unavailable in TC shader
- Which GPUs support EXT_shader_image_load_store?
- Explicit Attribute Location on ATI
- A Radeon 5800 as if it was a Radeon 4800?
- Depthblits on QuadroFX1400go
- ATI Linux 64
- Intel HD Graphics - no OpenGL Extension support?
- PBO/textures on ATI
- FYI: ARB_shading_language_include available on NV
- Display lists slow on nVidia?
- glClearColor with HDR values (>1) on RGBA16F FBO
- AMD Catalyst driver errors -- tessellation
- GL_EXT_texture_sRGB_decode
- Catalyst 10.12 and std140 uniform blocks
- ATI slow when using ARB_half_float_vertex data
- Problem with sampler objects on Radeon 4800s
- Resource leak in 2xx nvidia drivers
- [GLSPEC4.1] - Mistake
- glGetTransformFeedbackVarying on ATI and NVIDIA
- State of Windows Intel OpenGL drivers
- FireFox 4 beta 9, no OpenGL on Linux
- AMD's GLSL optimization
- Lighting not working
- Bug: sRGB on QuadroFX 1700
- Updating OpenGL
- ARB_separate_shader_objects NVIDIA crash
- Concurrent GL calls on NVidia GPUs
- AMD: textureOffset flickering and texelFetch crash
- AMD: struct array in UBO
- NVidia: crash by invalid glRead/DrawBuffer
- AMD: Misleading error message
- NV GF400 vs 500, difference in GL programmability?
- AMD: The craziest bug I have even seen! Oo
- NVIDIA glTexImage3D problems
- Misleading error message on AMD GLSL compiler.
- AMD scissor bug
- Inter 945GM and Occlusion Query
- NVIDIA 260.19.44 GL_DEPTH_COMPONENT32F
- Few driver bugs from AMD
- AMD: Error in atioglxx on a call to glGetTexImage
- Accessing elements of dvec arrays
- New extensions available in the registry!
- Experience with NVidia Optimus and OpenGL ?
- Sharing textures with OpenCL (on NVidia)
- Install GLEW with MinGW
- AMD Radeon HD 5770 + GL_SAMPLE_ALPHA_TO_ONE
- Problematic 270.61 driver
- Rendering without Data: Bugs for AMD and NVIDIA
- Problem with ARB_texture_rg on NV
- NV_video_capture
- Software Fallback FBO Semantic Difference
- AMD shader program memory leak
- Point Sprites & AMD
- ATI driver bug with glBindSampler
- AMD: Varying array and geometry shader
- Nvidia dmat3x4 in std140 UBO layout
- Resizing a TBO, problem with AMD drivers?
- Can't get OpenGL to work
- VBO nVidia problems
- AMD : glLinkProgram error with uniform Struct
- FBO problems on ATI Radeon X1300
- New AMD extensions
- ARB_texture_rg+FP16 on NV40 based cards
- New extensions in NV 280.18 drivers
- OES extensions in NVIDIA 280.xx Beta
- NVIDIA releases OpenGL 4.2 drivers
- Problem with integer div/mod
- AMD releases OpenGL 4.2 beta drivers
- Fixed Function Emulation?
- NVidia: 4096^2 FBO not working on GF7950GTX
- Core slower than Compatibility (Linux)
- GPU/CPU shared memory
- problem of PBO with ATI card
- AMD: Uniform buffer with array inside
- NVIDIA perf issue with compressed textures
- [Cat11.8] layout + 'flat' = compile error
- ATi, Accessing texture level below TEXTURE_BASE
- AMD Catalyst 11.9 crashes with wglCreateContext
- Number of performance states for Fermi GPUs
- AMD bug: GL 3.x glClearBuffer - access violation
- Does ATI_meminfo really work?
- Driver Extension or Extinction?
- NVidia 270.x+ tip/question - stack size
- NVidia 285.x and ARB_instanced_arrays
- NVidia 280.x+ and GeForce 4xx+
- Intel HD Graphics, triangle count and GLSL
- Compatibility verification
- AMD glUseProgramStages 0 handling
- Probable nVidia GLSL compiler bug
- ATI GLSL compiler bug
- Gallium3D
- desktop/laptop issue for vertex shaders
- ATI bug with separable + binary_retrievable progs
- ATI bug with separable vertex shader
- Does transform feedback work on Catalyst 11.10?
- ATI 11.11 bug with stencil routing k-buffer
- compiling up front
- How to use zero copy/pinned memory on Fermi
- uniform name hasAlpha verboten? (nVidia)
- Back to Mesa
- nVidia GLSL compiler bug?
- glXWaitVideoSyncSGI hangs in Nvidia 290.10 Linux
- Problems with TBO on ATI
- how get OpenGL ConformanceTestSuite (NOT OpenGLES)
- texture level bug (?) with glTexImage2D
- [AMD11.12] TexStorage -> INVALID_OPERATION
- nVidia GLSL matrix constructor compiler bug
- [AMD11.12] {pack,unpack}Half2x16 Incorrect
- ATI - GL_CLIP_DISTANCE0 - Bug
- ATI - indirect index sampler limitation
- [AMD11.12] imageAtomicCompSwap not working
- AMD bug with samplers
- intel hd 3000 support of openGL...
- Multi-GPU OpenGL - GeForce problems
- Deprecated functions
- What cards support OpenGL4.0 and Shader Model 4.0?
- Posssible memory leak in OpenGL Intel Win7 drivers
- Issue with Nvidia 285.62 and GL_CLAMP_TO_EDGE
- SketchUp 3D貼圖顯示不出 來的問題
- NV_shader_buffer_store and Linux
- [BUG] - Interface Block initializers
- Texture and depth precision: bits, bits, bits...
- OpenGL + parallelism shader
- Transform-feedback issue when using SLI boards
- Creating an Installable Client Driver for OpenGL
- OpenGL or Driver Troubles?
- OpenGl without graphics card?
- opengl vs mesa drivers
- Ivy bridge new opengl version support?
- The mechanism or handshake
- Nvidia: bindless textures - first experiences and bugs
- New nVidia updates don't have OpenGL included.
- What to Recommend for Intel Graphics???
- NV_video_capture, SDI to GPU Buffer Latency
- Gallium3D programming example
- OpenGL runs slow.
- nVidia Quadro - VBO streaming performance
- AMD_query_buffer_object - Catalyst 12.6 beta
- driver problem?
- Small NVIDIA wglCreateContextAttribsARB Bug?
- AMD catalyst Point sprites breakage with transition from OpenGL 4.1 to 4.2
- Updating my OpenGL and graphics driver.
- OpenGL support for Antialiasing in IvyBridge HD4000 iGPU ?
- Dual src blending on AMD, driver issues?
- Problem with OpenGL and current NV driver
- imageAtomicCompSwap not working on AMD 12.6?
- Latest OpenGL AMD/NV driver bugs (with repro code)
- Crash with glCheckFramebufferStatusEXT on ATI Radeon 5450 Catalyst 12.6
- GL_RENDERBUFFER_STENCIL_SIZE returns 0
- Running an old OpenGL application
- OpenGL driver support
- Latest OpenGL AMD/NV driver bugs (with repro code) (part II)
- LCD TV Driver
- Opengl having issues with Intel HD3000
- Tiny application, 0 FPS bug with nVidia drivers
- Problem OpenGL mode is not supported by your video card
- NVIDIA releases OpenGL 4.3 beta drivers
- Point sprite sizes on 300 series nvidia drivers
- Minecraft Bad video card drivers
- glTexStorage2D with GL_TEXTURE_CUBE_MAP on AMD
- Interleaved VBO with mixed types fails on AMD FirePro M5950
- Multisample quality for screen not as good as for FBO on ATI Radeon
- glDebugMessageCallback on nVidia using Ubuntu
- Driver bug causing incorrect glGetProgramiv output
- [NV304.48] Texture internal formats
- [NV305.67] compute shader texture sampling reads zero
- Nvidia Mobile Drivers ~ No Linux Support
- OpenGL Driving Test
- NVIDIA Quadro driver memory leak
- [NV] imageSize() for write_only images
- Threaded optimization
- Possible driver error: AMD (Gigabyte) Radeon HD 7950 Win 7-64
- [NV310.33] clear textures
- JOGL not finding NVIDIA driver
- Almost no extensions available and GL vendor = Microsoft Corporation
- NVIDIA 310.* crashes when compiling GLSL using "restrict" keyword on image unit
- glVertexAttrib* ignored on AMD
- Driver issues with GL 3.2 core on Mac Mini 2010 (OS X.8.2)
- NVIDIA or AMD driver bug with uniform names for block uniforms
- NVIDIA 310.70 std140 layout bug in SSBO
- NVIDIA 310.90 'shared' qualifier bug
- Shader/glDrawArrays crash only on nVidia/Win32
- Easy Question - Can the OpenGL level of a specific AMD or NVidia card be changed w/SW
- [NV 310.90] compute shader reads zero from texture
- Repaint issue with opengl
- GetShaderInfoLog and __FILE__
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