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View Full Version : OpenGL Toolkits (e.g. GLUT, GLFW, GLM)



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  1. BHM 3D File Format
  2. GL, GLU, GLUT, GLEW Function List in one file
  3. GLUX library
  4. Unsupported Binding in PyOpenGL (Python)
  5. Cannot include GLM in .mm files
  6. Visual c++ 2010 problem and c++
  7. CUDA & GLM
  8. gl3w & glut
  9. Anyone have OpenGL Optimizer 1.3.1??
  10. Converting own vector to glm:vec3
  11. GLM to create gl_NormalMatrix
  12. glm::perspective fovy question
  13. Glut application icon in linux (x11)
  14. A good OpenGL I/O library for C, C++ or Python?
  15. Some questions about Opening / Saving file from me
  16. glm: Triangle with perspective
  17. GLM: matrix from translation, rotation and scale?
  18. GLFW vs. FLTK vs. SFML
  19. ClanLib SDK 2.2 Release (Tuned for OpenGL 3)
  20. Unresolved externals compiling with glew32.lib
  21. OpenGL C++ wrapper
  22. GLUT Object-Oriented Framework for Beginners
  23. Problem with using GLUT
  24. glut font
  25. OpenGL ES 2.0 - glut replacement
  26. where is fastgl?
  27. ignoring glutIconifyWindow()
  28. glutIdleFunc
  29. Simple Draw Kit
  30. Detecting Loss/Gain of Focus
  31. Passing parameters to display function in GLUT
  32. Error on 3.2 or newer context.
  33. OpenGL Mathematics Libraries
  34. GLIntercept messages ?
  35. glut stereo support
  36. synchronize shutter glass
  37. Intro menu OpenGL executable
  38. glut.h not found after installing glut
  39. How to use FTGL FTTextureFont
  40. OpenGL window often blank until redraw
  41. Improving keyboard response
  42. Resolved: GLUT multiple sub windows and GLSL
  43. glutDestroyWindow crash
  44. glutCreateWindow()
  45. GLM on Linux
  46. gli docs?
  47. GLIntercept for x64
  48. GLEW and ARB_debug_output problem
  49. GLFW windowContext quit nvoglv32.dll persisting
  50. [Problem]ogl-sample-410 + brick shader
  51. gluTessellator bug?
  52. Glut.BitmapFont makes program open & close
  53. Error in GLUT Examples
  54. glutPassiveMotionFunc continuously fires
  55. Error compiling on Visual Studio 2010
  56. How to use GLM in my engine
  57. How to use G-TRUC.net OpenGL exmaples
  58. Getting started with Qt + OpenGL 3.1
  59. GLM not compiling error with 'type_ptr.inl'
  60. Glut window inside C# form
  61. Choice for Toolkit
  62. Pause the glutMainLoop
  63. Solar System with freeglut
  64. Reinstalled GLM...warnings and missing functions?
  65. GLM math constants
  66. List of OpenGL supported devices
  67. AMD bought Graphics Remedy
  68. [Solved] GLM::lookAt and vectors.
  69. glm toolkit - matrix decompose
  70. Help: 3d line plot troubles
  71. GLUI_Spinner Scientific Notation troubles
  72. GLFW binding failure
  73. OpenGL extension/spec files in XML
  74. Anti-aliasing with GLUT
  75. Scaling a vec3
  76. Fatal bug in GLM getting started code example
  77. Render with GLUT
  78. Problem with glutMotionFunc(MotionCallback)
  79. [GLM] Inaccurate camera rotations
  80. [glm] Best way to zero out translation component
  81. undefined reference to 'glutInitJoystick'
  82. Holding Shift Causes Other Keys to Stick [SOLVED]
  83. GLProfiler
  84. GLFW window opening extremely slow?
  85. Tool to run GLIntercept output?
  86. GLIntercept 1.0
  87. Errors while compiling GLM in project
  88. Suggestions/feedbac for the Unofficial OpenGL SDK.
  89. glfwSetWindowTitle not working for me?
  90. [GLM] Operator overload
  91. [GLUT] Moving Camera
  92. Project doesn't compile with include <glm/glm>
  93. OpenGL 3 font library feedback
  94. Fullscreen on multiple monitors
  95. GLFW close and restore window
  96. OpenGL Profiling
  97. OpenGL Registry specs inconsistency and bugs
  98. GLM + SWIG + LUA
  99. how to rotate polygon around vertex[GLUT]
  100. glutSwapBuffer waits for loadLibrary
  101. GLM question: transpose a vector?
  102. GLM order of transforms
  103. glutSpecialFunc smoother
  104. glut issues
  105. glutBitmapString misses blank spaces
  106. glfwSwapInterval() and glfwSwapBuffer() Questions
  107. glut model loader
  108. glu or glut?
  109. glut picking function
  110. Need help with glm::project & glm::unproject
  111. What do you expect in a shader IDE?
  112. Glut callback functions & Wrappers
  113. Utilizing Windows 7 style windows and fonts through OGL
  114. GLIntercept 1.1 - now with ARB_debug_output
  115. GLLoad OpenGL 3.3/4+ support issue
  116. Need glu & glut specific version.
  117. CMake FindOpenGL and FindGLUT modules do not have maintainers
  118. Do I need to "unload" the functions loaded by GL Load?
  119. SDL and OpenGL extensions causing a segfault
  120. Need help finding direction in opengl programming
  121. How to install GLFW?
  122. Deriving classes from GLM clasees?
  123. GLM Implicit Conversions
  124. unofficial opengl sdk - loading shader from files directly
  125. How to calculate a.aT using GLM?
  126. Any tools to interpret output of glIntercept
  127. GLUT app not running in GPU
  128. glm::length(glm::vec) and glm::vec::length
  129. OpenGL drivers database
  130. displaying a Wavefront .obj File + material & textures
  131. [GLUT] First-Person Shooter [Help]
  132. Synchronization of a projector and a camera
  133. ZoomGPU
  134. Help GLM, GLEW and GLWF!
  135. GlewInit
  136. How do I compile a .c file that uses glm.h? ["undefined references"]
  137. GLIntercept 1.2 - OpenGL 4.3 entry points and expanded debug context logging
  138. LINK : fatal error LNK1104: cannot open file "glut32.lib"
  139. OpenGL and OpenGL ES UI rendering library open sourced
  140. glm is not compiled by VS2012 with /clr
  141. GLUT + Android GLES2 + JNI ?
  142. GLUT - Non-shared Idle Function?
  143. met some problem when install the glew library on the platform of Mac ox 10.9.1
  144. glm vec with arbitrary size
  145. Glm::lookAt crash
  146. GLM Matrix Reuse
  147. problem with glm::vec3
  148. questions about Matrix using glm
  149. GLM fast sqrt functions ambiguity
  150. glm::quat does not have value_type typedef
  151. Add POINT and RECT functionality to GLM
  152. GLM: Strange function matching on XCode
  153. Fixed Pipeline