View Full Version : OpenGL under Windows
- wglCreateContext failing from time to time
- Writing to & Reading from a native windows buffer
- Process level GPU pixel data sharing
- crash with Intel 945GM on Vista
- text scaling to match GDI pt size?
- My program crashes at glTexImage3DEXT
- My game is dark on my computer.
- How to scale the image
- glut32.dll InstallShield error 1310
- gluDisk with Windows Vista
- Redisplay with WM_PAINT problem
- Sporadic behavoir with glGetString()
- Displaying in multiple windows
- 'Fixing' the device context
- OpenGL ES on windows using GNUstep/mingw
- converting from a console to a GUI app in VC++
- Rebuilding freeglut_static.lib
- Porting Linux App to Windows
- pbuffers & multiple threads
- .NET Waterfall component
- multi threading in openGL
- OpenGL 3.0 in Catalyst 9.1
- Opengl 3.0 example?
- display image in reverse order
- how to come out from glutMainLoop
- Quadro on Vista64: no stereo?
- Superbible sample code compilation problems
- Visual C++ 2008 and OpenGL 3.0
- how to create OpenGL function in class?
- OpenGL rendering in Windows XP with multiple vide
- updating window
- no glBlendColor on win32!
- GL_STEREO on Vista and Windows 7
- open GL and visual studio 2008
- OpenGL Getting Started
- Display problem subwindow
- OpenGL's Rasterization Rule
- Nvidia 8600m GT and OpenGL 3.0 support?
- glGetError() blocking
- OpenGL version and Windows
- Converting from GL_FLOAT to GL_INT not working..
- Manipulating other windows interrupts OpenGL draw
- Troubleshooting 32-bit OpenGL app on 64-bit Win
- Where to download OpenGL?
- Mouse move and CPU usage
- {Linker error} undefined reference to ...
- FBO-> PBO is slow...
- OpenGL 3.0 and extensions query
- draw after swapbuffer
- Java Opengl Gui
- Reading the entire sceen using glReadPixels
- .tri files
- OpenGL 1.1 is not production safe?
- Works on NVidia, problems with ATI
- TBO related bug in nVidia driver?
- about wglsharelists
- glPush/Pop problems
- WGL_ARB_create_context and OpenGL 3.1+
- Basic questions about OpenGL & Windows
- Problems with laptop and open gl
- nVIDIA notebook drivers, EXT_direct_state_access
- Question
- ATI - PBO broken under xp32 ?
- Determine Fragment Shader Version
- Anyone successfully using PBOs for ATI/XP? Anyone?
- OpenGL Questions
- why can't get pixel depth from proE model window
- Opengl 3.1 and glsl 1.4 SDK
- "EXT_swap_control extension" unexpected behaviour
- GUI in OpenGL
- Question/Problem with openGL/driver
- The procedure entry point could not be located
- OpenGL for Vista x64
- SwapBuffers on XP vs Vista/Win 7
- wglext.h bug
- Jump from dx10 to opengl
- wobble problem
- Files to program OpenGL (headers, lib etc)?
- desktop screen capture
- OpenGL with Visual Basic .NET
- wglMakeCurrent fails on NVidia
- How to render with multi-threads for mult-views
- Frame rendering freeze -- GLSL in MFC
- Incorrect rendering of stencil shadow under Vista
- Off-screen and On-Screen frame buf rendering
- Rendering into DIBSection with alpha channel
- Get the pixel / color format of the draw buffer?
- Conference/shortcourse recommend? SIGGRAPH?
- glBindFramebufferEXT leads to GL_OUT_OF_MEMORY
- Help Please
- How to create a 2.1 context?
- Prevention of OpenGL pipeline stream hooking
- glFramebufferTexture2DEXT using memory
- Making shadow in openGL
- Particle Engine
- choppy framerate on dual cpu systems
- OpenGL snapshot
- wglMakeCurrent - am I losing GL state or objects?
- texture mapping problem
- Window
- How increase speed?
- Problems with a Map Editor using OpenGL
- OpenGL & DirextX
- My big Map Editor problems
- Windows OpenGL 3 Hello World Demo Released
- Need help for openGL under windows in Visual C++
- Using GL3 with Qt
- nVidia OpenGL 3.2 drivers
- use a second monitor, but not extended desktop
- Insufficient dot density
- Escher Fish - The Inverting Challenge
- AMD releases 9.8 Catalyst driver
- trouble using windows setTimer function with opnGL
- Code doesn't display image
- Using menu to open an image
- Texture Problem?
- Strange behaviour very basic OpenGL app
- wglMakeCurrent for multiple windows in MFC
- direct draw from one texture to another using FBOs
- Aero disabled on fullscreen (Vista and Windows 7)
- what is wrong with my code?
- Draw on Form
- Dev Cpp Qs
- OpenGL and Visual C++
- OpenGL app loses focus in fullscreen
- lib3ds devpak
- Windows 7 and the need for contex deactivation
- help needed to install GLU 1.3 on Windows XP
- help!!! i can'tfind ShowWindow()!!!
- getMaxGLPlanes/GL_MAX_CLIP_PLANES customizable ?
- Overlay text over external fullscreen in OpenGL
- Creating portfolio - .dll too big?
- How to implement OpenGL effect base on MFC framewo
- Using OpenGL & Multithreading under Windows Vista
- Help:how to install OpenGL library with MS VS C++?
- glReadPixels on GL_DEPTH_COMPONENT fails on resize
- OpenGL driver for ATI Mobility Radeon HD 4570...?
- OpenGL equivalent to DX11 render contexts
- Help required to run C++ code with .obj file
- how to determine which OGL .dll Windows is using?
- Assigning to a secondary GPU --and other issues
- fullscreen + FBO + alt-tab = trouble
- textures with taoframework/simpleOpenglControl
- GDI+ to OpenGL
- maximum supported texture size
- detect if drivers support non-power-of-two texture
- SimpleOpenGlControl1_KeyDown
- Multiple Monitor Problem
- wglGetProcdress("wglCopyImageSubDataNV") fails ?!
- A frame transit to another spend so long in MFC
- Do not shrink image
- OpenGL Driver for ATI Mobility Radeon X2300
- Problem in Vista OpenGL GDI mixed mode & HD3200
- Problem using SetPixelFormat function
- bezier curves
- display not working on another System
- Easy usage of GL 3.1 / 3.2 extensions in C++
- Reset Device?!!
- How to render a sequence into movie?
- Rendering into BitMap using opengl in Win32
- options in windows for offscreen rendering
- How to ouput text information next to image?
- Ctrl size changed when im changing the resolution
- OpenGL new user HELP!!
- problem in deleting glLists dynamically
- OpenGL client and server in different processes
- Window 7 slowdown
- Delayed return from glDrawElements()
- Windows 7 OpenGL Texture Distortion
- Vista Opengl Screenshot
- fullscreen vs screen-sized (undecorated) window
- How to update my OpenGL headerfile gl.h?
- OpenGL multi-threaded cpu drainage
- glGetError gives 0xc0000005
- Windows 7 + image tearing with SwapInterval(1)
- Windows7 + Intel card = no opengl?! Please check..
- undefined reference
- NVidia, conformant texture clamp.
- wglUseFontOutlines bug !
- Ques.about GUI for OpenGL rendering engine
- MSVC project setup for GLUT?
- Create OpenGL 3.2 context on windows through Qt
- Image Debugger to assist with Shader Debugging
- pBuffer's stencil buffer support
- WPF and OpenGL
- OpenGL (Alpha2) Dynamic Link Library File -Windows
- NVIDIA driver bug under WinXP x64
- Enumerating pixel formats for *different modes*
- Which file do I use??
- OpenGL, GLUT on Vista 64, Visual C++ Express
- The state of OpenGL support by Intel
- I want to display the color white as red
- Graphics class and DrawBezier
- Canīt find the gl_FragColor option
- how to display the data from FrameBuffer to displa
- NURBS problem
- Offscreen rendering problem
- Pollution from other windows
- Multiple display devices(adapters)
- Multi-threading render?
- Vista auto-fullscreen-detection disabling aero?
- 32 bit depth buffer
- lost scene
- Gracefully handling remote desktop connection
- Shared objects destruction issue
- OpenGL suppresses exceptions under Win 7 x64
- What is OpenGL 3.2?
- Using OpenGL under IIS on Windows Server 2008
- Blitting a window with OpenGL
- searching for Opengl SDK
- VSOpen Source Tools Available for Game Development
- Normal calculations look right,but my scene doesnt
- help me.
- Too Slow -> glCopyPixels, glCopyTexSubImage2D
- which are common libraryes and where find them?
- AMD Gotchas
- Mouse Coordinates with WM_MOUSEMOVE
- Installation problems
- Weird Paint / Focus problem
- sos~~~my program goes wrong!!!
- glGetError Doesn't Work
- Linker issues
- i need a help``
- Black screenshots under vista
- Installing opengl and glut
- Packaging an OpenGL application for Windows
- Be gentle
- Windows 7 + fullscreen OpenGL + Modal dialogs pb
- problem replacing opengl32.dll and game il-2 1946
- FullScreen Mouse cursor
- layered transparent window in front of OpenGL-App
- How to do domino games???
- Strange behaviour when using rgba textures
- Pause commando
- Typical OpenGL issues under Windows
- Help needed on some coding ...
- Fullscreen:Nehe causes teardown and rebuild?
- Opengl 3.2 core profile on MVC++ 2008
- User Interface using OpenGL
- Bitmap File
- Trouble compiling Super bible samples
- Video Rendering on Windows Mobile
- Bitmap Text Rendering Trouble in Fullscreen
- Undefined reference - glPushMatrix()
- Difference between GLUT and SDL appliation
- how to use multiple graphics cards in opengl
- Using Multiple Graphics Cards with OpenGL
- Problem of InitializeAWindowPlease()
- ,exe file does not work on other computer
- glActiveTexture and GL_TEXTURE*
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