View Full Version : OpenGL under Windows
- OpenGL 2.0 support on WinXP/Radeon9100SE
- GLPixelMapping in hardware vs. software
- mouse handling very slow since drivers > nvidia 90
- How to Rotate an Object on Pivot Point
- OpenGL under RDP (remote desktop)
- What could make wglMakeCurrent very slow?
- Pbuffer DC and BltBit
- SetPixelFormat "Access is denied" ???
- please help me,
- SwapBuffers performance
- MFC - no diffuse light?
- plz help
- OpenGL wglCreateContext fails when rendering onto a bitmap
- What's everyone take on Vista now its out and OpenGL
- OpenGL in Visual Studio 2005
- Multiple Rendering Contexts
- Buffer Clearing Problem
- OpenGL rendering on a seperated thread
- GDI Vista, Nvidia with OpenGL
- What do you think about my application? (download)
- wrapper opengl can't read settings file while displaying vrml files
- Catalyst 7.2 + Radeon 9500 + OpenGL = crash
- Problem with NVidia extension.
- wglMakeCurrent-crash!
- Too high resource usage
- Force Microsoft drivers
- VGA output under opengl
- Need info . New to Open GL
- Windows memory limitation
- OpenGL accross multiple threads in C#.NET
- Switch between double and single buffering
- Linked libraries
- How can I use openGL on Windows using Eclipse
- Please help me with linking problems from VC2005 under windows, thanks.
- Please help - screen stucks
- undefined reference...
- Horizontal span vs dual view
- Offscreen rendering tutorial?
- Practice contradicts MSDN document about PixelFormat?
- VBO inside a display list
- Question regarding OpenGL32.dll versions
- simple mesh format
- openGL: failed to share context- monitor color depth must be 32
- Multiple Fullscreen Windows
- Testing on GeForce FX, GeForce 8 and Radeon X1k
- Mingw and SDL on windows vista help
- Rendering context over multiple display settings
- Texturing please help a noob
- Available VRAM
- Transparency using texture
- Vista Fullscreen Windows and OpenGL
- free compiler and GUI library
- Vista and OpenGL Screenshot
- context with more than 8Bit RGBA
- Vista && OpenGL Focusing Window
- glTexSubImage2D() and Windows Overlapping problem?
- Wiggling texture mapped fonts
- Does someone has some idea of such weird thing about pixel format?
- Please Help
- Please advice - exception in atioglxx.dll
- ATI Graphics Card and Windows Vista
- Problem with 1D_textures on new Nvidia graphic processors
- problem viewing the Z coordinate -sceneRadius
- OpenGL & Windows Vista
- implementing framerate limit
- header files
- How to get ICD driver name?
- texture loading
- Newer opengl versions ?
- DirectX 10 / 10.1 Hardware and OpenGL
- Overlaying transparent (font) textures.
- Problem displaying rendered texture on window in second display, second graphics card
- Render A Mass of Cloud Based on A New Volume Method.
- Link error when compiling
- GL_WRITE_PIXEL_DATA_RANGE_NV = crash
- Windows 2003 server x64 + NVIDIA - no OpenGL?
- Where to download openGL v1.2 or above?
- Windows XP Home C/C++ IDE
- Multiple Windows & Rendering Contexts
- Quadro driver 162.50 XP pro, instrumented?
- Quadro vs Geforce -- OpenGL support
- 162.50 XP64 Quadro drivers: glGetString(GL_VERSION) returns null?
- Performance Degredation
- Problem with Intel Extreme Graphics Controller
- OpenGL in .NET / Vista
- Getting newer core in windows.
- OpenGL/Win32 Screensaver and multisampling
- Forcing software fallback for ATI drivers?
- Amount of video memory.
- Getting OGL driver version on VIsta
- Visual Studio / GLSL Integration
- OpenGL for XP x64
- Over 400 errors when trying to compile/use gl.h
- OpenGL 3.0 vs Vista
- OpenGL SwapBuffers for Vista
- ATI driver crash using glDrawPixels to FBO
- Offscreen transparency on ATI and Nvidia cards
- GUI programming
- OpenGL initialization on multiple monitors
- Object/library modules..........help?
- strange mouse interaction
- Where can i find OpenGL2.0 ?
- OpenGL support for 64 bit ?
- fences with ati
- wglChoosePixelFormatARB returns ERROR_INVALID_DATA
- rendering in an invisible window
- GL_ARB_pixel_buffer_object
- Clock
- URGENT Please Help ONE NIGHT LEFT! Windows Vista
- NVidias Threaded Optimizations: Crash
- retrieve HWND from HDC
- One context, several windows.
- Sharing buffer between two OpenGL processes
- CPU usage: How high is too high?
- Multithread - hangs on SwapBuffer
- VSync
- Multisampling and dummy window
- NVidia: Console opening, weird error message
- ati ashli error
- Pure OpenGL base code
- Vista TDR in OpenGL applications
- ChangeDisplaySettings & CDS_FULLSCREEN
- Who have the EAI lib for Java and VRML
- GLee in dynamic DLL?
- OpenGL
- Really strange performance
- Unable to get GL_VERSION 2
- A new windows coding envirement?
- Windows XP x64 edition support?
- .NETted GL???
- Random C++ Compiler errors in openGL projects
- OpenGL Driver Crash on Lenovo T61
- Draw into Buffer instade into window
- ATI slowdown on newer drivers with GL_SELECT
- Multiple GPU
- OpenGL much slower in Windows than in Linux
- the fastest way to upload large textures
- wglMakeCurrent hang when window parent changed
- Vista, DWM & swapbuffers
- Real-time edge distortion of 3rd-party frames
- How to upgrade to OpenGL 2.1?
- Is there something like OpenGL overlay spec?
- Remote Desktop
- OpenGL flickering due to scrollbar ?
- newbie Q: Where to download OpenGL SDK
- where to dl opengl 1.2 or higher?
- OpenGL 3.0 and picking
- Grabbing Output of Other OpenGL Applications
- System memory copies of OpenGL resources
- sharing ptr from glMapBuffer with another app
- Super bible examples
- ATI: no more texture compression?!
- Under The Hoods of Vista
- .Net form with transparency over GL context
- Swapbuffers is breaking my program
- When to call CreateWindow in multithreaded app?
- Getting drivers version?
- Vista + Screenshot
- n00bie: crash under vista
- OpenGL Superbible Samples
- Newbie question :Updating openGL?
- OnDisplayChange
- OpenGL with multiple graphics cards
- opengl app freezes when I change window
- AMD FIX YOUR BUGS!
- Compatible PixelFormat for metafile
- compling Opengl without the dos window
- Mesa3D Driver for Win32
- eror in start codes
- texture rendering freezes on ati, works on nvidia
- transparent window on graphics application
- Flickering "Box" with weird texture in center
- OpenGL 2.0 required
- OpenGL and Vista
- OpenGL with Multithread
- Using efficently multiple rendering contexts
- opengl rendering
- corrupt opengl context
- Damn MS!
- Rendering outside of window on second monitor
- seting up an opengl window in c++.net
- New to OpenGL
- wglCreateContext handle still valid?
- Page flipping application in OpenGL
- hi
- OpenGL in MFC
- gluCylinder memory leak
- Using OpenGL in a Vista Service?
- OpenGL and DWM
- Compiling linking to OpenGL 1.4...
- info
- How to upgrade OpenGL version?
- Weird OpenGL behavior
- OpenGL Context Appearing at Incorrect Location
- Texturing with Document/Views?
- openGL running differently in two different system
- Fullscreen flick in Vista
- "GL_Static_Draw" doesn't work
- Beginning OpenGL programming in Windows
- multible screens in full screen
- Open GL MFC Wrapper
- Color update problem
- How to debug a fullsceen OpenGL app with 2 LCDs
- glaux.h library for C++ Builder
- Opengl 2.1 and windows vista confusion?
- fixing the cursor at middle of screen
- Vista problem with two programms and one window
- VSync Problem
- Incorrect scaling of objects on certain video card
- global timer and wndproc issues
- Then Romans font not clear!
- Polygon antialiasing
- PBO Performance under Vista
- Menu repaint problems
- The code is fine: except for wintel hardware.
- Regarding Immersive Visualization
- VBO Crash on Vista
- 2D scene to texture??
- Pixel Buffer Objects woes continue, ATI this time.
- glActiveTexture and Application Heap Size
- "Windows has triggered a breakpoint"
- Augment view from external app?
- NVIDIA Threaded-Optimization
- Multisasmpled pixelformat
- Some curiosity about headers and libs on Windows
- Question About OpenGL Performance using Memory DC
- Full Scene Antialiasing disables Aero Glass
- glut.h and cstdlib
- OpenGL loses its context when called from a DLL (?
- Compile with opengl 3.0 and mingw ???
- Using Multiple GL render contexts in an Win Apps
- OpenGL 3.0 with NVIDIA Card under Windows Vista
- VISTA: Display list for GL_TRIANGLES and edge flag
- VRAM load test
- broken window refresh in Vista
- Getting back reversed data with GL_RGBA?
- Help me run the first program. (i'm beginner)
- triangle strip with a LINE triangle display error
- Mesa 7.0 and OpenGL 2.0
- Portability issues in Windows XP SP 3
- Desktop vs OpenGL resolution
- Acceralated mode vs. generic (soft) mode question
- Issue loading files with OpenGL enabled.
- MSVC comes with OpenGl 1.1 headers. I want 1.4
- multisample pixelformat problem
- Exit the Program when i close the last Window.
- Texture Map Rotattion
- Border for texture map
- Delphi+OpenGL not working GL_MULTISAMPLE_ARB
- Linking libSOIL.a
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