A short while ago there was a thread on measuring performance of different shader subroutines.
I have been having a look at nVidia NVPerfKit sdk. It...
Hello all I'm trying to use vbos in my OpenGL application and a had some difficulties.
I read a tutorial(www.opengl-tutorial.org) and now I'm trying...
Hello every body, I have a polygon consisting of 26 points as shown in the figure. i would just like to smoothen the edges. Could you suggest me some...
I am now working on import a 3ds model in my application, but I have a problem. I import the model and show it, but the model have no edge. It just a...
I've been attempting to code a normal Gaussian Blur shader which scales the image down to half the size in the vertex shader. The scaling works, but...