Part of the Khronos Group

OpenGL API-based Code - Detail Listing

Simple Bump Mapping

Paul Baker

http://www.paulsprojects.net/tutorials/tutorials.html

Explains how to implement bump mapping for a single diffuse light. Uses only ARB-approved, vendor-neutral OpenGL extensions.

To post comments you must be a registered user.
Login | Register

Next entry: Space simulators and 3d engine tutorials

Previous entry: threekings' OpenGL section

This page has been viewed 688813 times •

Column Header
Column Footer

temperature-friend