OpenGL API-based Code - Detail Listing
SIGGRAPH 99: Programming with OpenGL - Lighting & Shading ; Advanced Graphics Programming
SGI
http://www.opengl.org/resources/code/samples/sig99/
These courses were presented at the 1999 SIGGRAPH Conference in Los Angeles, California. The Lighting and Shading Techniques for Interactive Applications course demonstrated lighting and shading techniques useful for interactive applications.
The Advanced Graphics Programming Techniques Using OpenGL demonstrated more sophisticated and novel techniques possible using the OpenGL library.
Next entry: OpenGL Redbook samples ported to Java using JOGL
Previous entry: SIGGRAPH 2001: Performance OpenGL: Platform Independent Techniques
This page has been viewed 200558 times •
