OpenGL API-based Code - Detail Listing
Picking tutorial
António Ramires Fernandes
http://www.lighthouse3d.com/opengl/picking/
The OpenGL API provides a mechanism for picking objects in a 3D scene. The Red Book proposes an alternative mechanism based on color coding. This tutorial will show you how to detect which objects are bellow the mouse or in a square region of the OpenGL window using both approaches.
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