Part of the Khronos Group

NOTE: This page contains old archived material and may not be relevant anymore.

OpenGL API-based Code - Detail Listing

OpenGL Multiple Document Interface

http://members.net-tech.com.au/alaneb/opengl_mdi.html

How to program an OpenGL Multiple Document Interface application for game model editors using just straight Win32 programming with no MFC

Commenting is not available in this weblog entry.

Next entry: OpenGL Shading Language Tutorials

Previous entry: Non-Photorealistic, Painterly and ‘Toon Rendering Online Resources

This page has been viewed 1236497 times •

Column Header
Column Footer